{"product_id":"four-ways-to-die-in-the-future","title":"Four Ways to Die in the Future","description":"\u003cp\u003e\u003cem\u003eYou are alive, in this world;\u003cbr\u003ethis world is alive, in the universe.\u003cbr\u003eBoth of these things are true.\u003cbr\u003eBoth of these things are temporary.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eFour Ways to Die in the Future\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a collection of four short science fiction role-playing games about death.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eAmidst Endless Quiet\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a game for three to six players about the dying moments of Elios, a deep space transport struck by a stray micrometeorite while en route from Gliese to Zhou’s World. In addition to its cargo of physical art, block data, and biological samples, Elios carries five living human passengers, as priceless and fragile as anything. Elios will die, but before it does it has the opportunity to save one of its passengers, if it chooses. To make this decision, it will research its passengers, dream with them, argue with them and learn about their lives. In the end, one of them may live. The rest will die.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eIsland in a Sea of Solitude\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a game for two players, played over video chat, about the relationship between two family members after one of them has died. One player plays the bereaved. The other players plays the buffered consciousness of the deceased. You’re lucky that your health insurance covers a full thirty minutes of buffering. How do you spend your last moments with your dead family?\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eAlone on Silver Wings\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a creative journalling game for one player, Powered by the Apocalypse. It is played over weeks and years, sometimes with the help of others. When you play it it, you will write about your own life, your own emotions, your own world, and your own eventual death.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eThe Tragedy of GJ 237b\u003c\/em\u003e, by Aura Belle and myself, is a game for no players about the loss of GJ 237b, humanity’s worst mistake — our worst atrocity — in our entire history as a species.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Tragedy of GJ 237b\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis about what we lost in that moment, and what can never be regained.\u003c\/p\u003e\n\u003cp\u003eAt some point in the future, you will die.\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003e“A collection of games like jewels—brilliant, cutting, and deeply engaged with science fictional themes. I loved these and can't recommend them highly enough”\u003cbr\u003e—Yoon Ha Lee, author of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eNinefox Gambit\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eConservation of Shadows\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e“These pieces represent fascinating work at the boundaries of human experience and of game design. In particular,\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Tragedy of GJ 237b\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a critical game design artifact, a profound argument for games as both poetry and sites of rhetorical power.”\u003cbr\u003e—Anna Anthropy, Game Designer in Residence, DePaul University\u003c\/p\u003e\n\u003cp\u003e“This collection of artfully shaped emotional games challenges my notion of where personal power lies in death.”\u003cbr\u003e—J Li, designer of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTwain\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e“\u003cem\u003eAmidst Endless Quiet\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a really beautiful little game”\u003cbr\u003e—Ash Kreider, designer of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Watch\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThou Art But A Warrior\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e“\u003cem\u003eThe Tragedy of GJ 237b\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis a testament to the potential of the analogue tabletop medium. That game in particular showcases the unique strength of roleplaying games as an art-form centred on empathy and the human experience”\u003cbr\u003e—Jason Pitre, Genesis of Legend Publishing\u003c\/p\u003e\n\u003cp\u003e“In dialogue with one another, these four short works comprise a really thoughtful, challenging meditation on the nature of connection, mortality, and legacy. I wish I could write with such emotional precision.”\u003cbr\u003e—Avery Alder, author of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eBrave Sparrow\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eTeen Witch\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e“Don't even think about dying before you've played\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAmidst Endless Quiet\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eAlone on Silver Wings\u003c\/em\u003e”\u003cbr\u003e—Jenna Moran, designer of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eNobilis\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eChuubo's Magical Wish-Granting Engine\u003c\/em\u003e\u003c\/p\u003e\n\u003chr\u003e\n\u003cp\u003e\u003cstrong\u003e2022-06-24 This is the second printing, using offset instead of letterpress. All the content is the same.\u003c\/strong\u003e\u003c\/p\u003e","brand":"Indie Press Revolution","offers":[{"title":"Default Title","offer_id":51778896134375,"sku":"TAO-4WDF","price":18.22,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0450\/0021\/files\/image_bd51ed4e-cbf7-415c-99af-30766a22bfa3.jpg?v=1770753371","url":"https:\/\/www.evvgamingguild.com\/products\/four-ways-to-die-in-the-future","provider":"The Gaming Guild","version":"1.0","type":"link"}