In Brass the players represent industrialists in northern England during the heyday of the industrial revolution. Each player needs to build an economic engine that surpasses the other by the time railways are established and the foreign markets have been saturated with English cotton. The goal of the game is to have the most points at the end of the game. These are obtained in three ways: 1) Building industries and having them successfully utilized 2) Building canal or rail connections to cities that have many successfully utilized industries 3) money at the end of the game (very inefficient). Brass provides a game of timing and positioning yourself to have your opponents propel you victory. The rule book is notorious for being difficult to understand (though has been significantly fixed in the most recent edition). After a few turns the game reveals itself to being far more simple than the rules suggest. A teacher or viewing a how to play video is definitely worth the time.